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34 XTREME Fortnite Summer Skirmish

handhelds and a Steadicam, captured the gaming action on the Convention Center floor. EDUCATION MEETS ENTHUSIASM “After years and years of this, production has been developed to be done in a certain way. Esports has changed the way that production is done. It’s not approached in the same way,” explains Heitmann. “These are younger kids that don’t really have a production background. It’s a younger audience, younger producers and younger directors, so their expectations are just, ‘Hey, I want to do this! Can you figure it out?’ These guys are coming up with a lot of cool stuff, because they have to one-up each other. They’re not always telling you exactly what they want to do. They can be making it up on the fly.” There is a certain amount of education required in putting together an esports production. Heitmann sometimes finds

himself explaining what is possible and what is less possible from the production standpoint. This synergy of gaming sector imagination and traditional production practicality is building a new type of content. But despite the seeming removal of esports from the traditional sports world, behind the scenes it is a traditional outside broadcast kit and years of experience in the trenches of event and sports production that are making these esports extravaganzas come to life. There is a trend toward traditional broadcasters trying to imitate the online and streaming world. With esports, which is utterly at home in the streaming world, there is a desire to adopt the prestige of a respectable traditional broadcast – decked out with an endless stream of digital and real-world bells and whistles.

TIER 3 GOES PRO It’s not just esports. A whole new group

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