FEED Summer 2024 Web

UNREAL ENGINE LAUNCHES VERSION 5.4

Skandha Media Services has launched Evince, an AI-based ad verification tool that automatically detects and captures ad elements on live sport streams. With Evince, advertisers, broadcasters, rights holders, OTT platforms and other stakeholders can ensure that all contractual obligations are being met by seeing exactly where and when an ad appeared on air. Evince uses AI to detect ad elements, record each as a time- stamped video or image file and automate file names, storing it in the cloud. With advertisers spending lots of their budgets on ads, proof of delivery is vital.

Epic Games’ latest version of Unreal Engine, 5.4, packs a range of new features and fixes, with substantial improvements to animation and rendering as well as additional support for virtual production. The new Motion Design Mode is an ecosystem dedicated to motion design, giving creators specialised tools for motion graphics. Hundreds have already beta- tested this mode, including CBS Sports, who used Unreal Engine to enhance the Super Bowl LVIII. Crucially, Unreal’s Virtual Camera tool is now production-ready, with workflows supported on macOS, iOS and Androids and the mobile app – renamed Unreal

VCam – available on both the Apple Store and Google Play. VCam allows filmmakers to translate cinematographic techniques like framing and lensing into Unreal Engine’s digital space, aiding them in previs through post. The update brings other key

benefits to developers, such as the Neural Network Engine switching to beta status, a new Unreal Cloud Derived Data Cache (DDC) – a self-hosted storage system that allows creative teams to share

data across public network connections – and enhancements to the existing Zen Storage server. Unreal is also moving closer to full SMPTE 2110 compliance.

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