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THE WORLD IS WATCHING

The inaugural Esports World Cup – the first and largest event of its kind – officially wrapped on 25 August. Held at Boulevard City in Riyadh, Saudi Arabia, the competition welcomed more than 1500 gamers from over 60 countries. The line-up consisted of the biggest gaming titles, including Apex Legends, Call of Duty: Modern Warfare III, Fortnite, League of Legends, Overwatch 2 and Street Fighter 6 , with the championship awarding over $60 million in prize money. Hosted by the Esports World Cup Foundation, the eight-week event enjoyed a grand opening ceremony on 3

July, where the official trophy was revealed. Following that, Boulevard City transformed into a gamers’ paradise, with activations, community tournaments, concerts and other celebrations on offer. “The Esports World Cup is a major moment in esports history,” said Ralf Reichert, CEO of the Esports World Cup Foundation. “It’s a historic culmination of two languages – gaming and sports – to unite the global community across games, leapfrog the esports industry and drive growth across the entire ecosystem. I’m proud we’ve created new possibilities for our sport.”

BRINGING THE LATEST DEVELOPMENTS IN SPORTS TECH AND BROADCAST

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