FEED Issue 04

10 NEWSFEED Updates & upgrades

FACEBOOK RELEASES SDK FOR GAME STREAMERS

In a move to put them in competition with Amazon-owned Twitch, Facebook has released a new Games SDK to improve integration between PC gaming and Facebook’s streaming platform. A new livestreaming API will make it easy for PC game designers to enable live streaming to Facebook from within their games. According to the announcement on the Facebook developers page, 800 million gamers already play a Facebook connected game each month. The new Games SDK will support C++ and Unity and aims to increase gamer community engagement by

making it easier and more rewarding for players to share from inside a developer’s game. The new livestreaming API will allow game developers to add Facebook streaming functionality to their PC games. Players of games incorporating the API can livestream directly from the game client to a Facebook surface without any hardware or third-party software. The livestreaming API will become available for mobile developers in the coming weeks via Facebook’s updated mobile SDK. Later in the year, Facebook will be adding functionality to enable players to

record gaming moments and share the videos on Facebook Pages, Groups and Profiles via a new clipping feature. Additionally, a new rewards feature will allow PC developers to enhance the game watching experience by granting free, in-game rewards for viewers who tune in during livestreams on Facebook. Other new features in the Games SDI include a Key Player Stats function, which allows PC game developers to integrate real time player stats into Facebook Groups, and new gamer and audience analytics features, previously enabled only for mobile and web developers.

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