DEFINITION December 2019

NEXT- GEN CARR I ERS | FEATURE

THE FIRST 5G DEVICES SHOULD APPEAR IN LATE 2020 , BUT FOR THE PRODUCTION WORLD TO BENEFIT, UPLOADS SHOULD BE AS FAST AS DOWNLOADS WORDS JULI AN M ITCHELL

F or years, technologists have been predicting the role of the cloud and high bandwidth in production’s day- to-day running – and many of the prophecies are coming true. But production was always hard to pin down for telecoms carrier companies, as it likes to move out of controlled areas, like studios, into locations to make content. How do you then apply the smart distribution of data from the middle of a field? Recently, we have talked to a couple of companies that are designing futures for the media and entertainment world that

are based on next-gen carrier technology – namely private LTE (Long-Term Evolution), CBRS (Citizen Broadband Radio Service) and, ultimately, 5G. The companies in question are Frame. io and the new X2X, which is the group name for Pix and Codex. Michael Cioni from Frame.io uses the buzz phrase ‘camera to cloud’ with gusto ( Definition November 2019), while Marc Dando from X2X is reticent to use buzz phrases to legitimise such a complex next step. Codex manufactures high data recording solutions, while Pix maintains a highly

secure view-and-review online platform for highline content (see ‘Joining the Dots’ on page 9 of this for more). BONDED CELLULAR Companies that produce bonded or blended cellular systems are always looking for new revenue streams and have identified the Media and Entertainment (M&E) space for growth. This makes total sense and Definition was close to a very practical demonstration of how sensible it is to use cellular bonding in production: when a race was proposed between a

DECEMBER 20 1 9 | DEF I N I T ION 51

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