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17 ADVERTISEMENT FEATURE AWS Elemental

There are actually very few movies made now without some kind of visual effects. Even documentaries are employing some kind of VFX work. As a result, VFX studios are being challenged to raise the bar with every production. It also means that any given studio might have multiple projects they are bidding on. If they happen to land a couple of them, chances are their on-premises infrastructure won’t be able to accomplish that job and so they are forced to extend it. Their options are they can forklift in a bunch of servers into the basement or they can go to the cloud. Milk needed a huge burst in rendering power to complete its oceanic effects for Adrift , and AWS Thinkbox Deadline provided the solution. “We needed to write some in-house tools to facilitate the process,” says Milk’s

Leveau. “In the end, all of the rendering for this project was done on the cloud over a six-week period. On average, we used 80,000 cores, peaking at 132,000 cores for the last two weeks.” Milk opened its doors in 2013, moving to cloud resources for production as early as 2015. AWS Thinkbox Deadline has allowed the company to manage its local render farm. Using AWS has meant that Milk was able to use the EC2 Spot Instances, which are cheaper interruptible spare capacity. It’s also enabled them to tap into different resources, with more cores and more RAM, and scale as needed for each shot and each project. AWS Thinkbox Deadline has also provided continuous support and collaboration in getting the best out of the cloud resources.

MILLIONS OF PARTICLES Simulations such as those in Adrift are some of the most compute-intensive components of VFX work. It’s rare that a VFX company is going to render anything denser or more complex than the major water effects of a movie like Adrift . Companies need to have something that is art directable and has to get the physics right. Each frame is made up of millions of particles. “Most companies in VFX are now using the cloud to some extent,” continues Leveau. “For large studios with a big local render farm, they will use the cloud for peaks of production but will still largely rely on their local infrastructure. But there’s also a trend, which we’ve been part of with our recent projects, including Adrift and our YouTube Originals' new series Origin , where studios use the cloud to tackle projects that they couldn’t have before. It also allows studios to scale up and handle multiple projects simultaneously. “The future will see even more reliance on the cloud with existing studios moving their whole infrastructure – storage, computer and also artist workstations – to the cloud, while new virtual studios will open entirely in the cloud.” MOST COMPANIES INVFX ARENOWUSING THE CLOUD TOSOMEEXTENT

OCEANS APART For Adrift, the ocean effects were first animated by hand, then simulated and rendered by Milk, using AWS Thinkbox Deadline and using up to 132,000 cores

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