LIVE Summer 2026 - Web

ROUND TABLE 43

One of the biggest challenges is distance, both physical and

conceptual. In many projects, the actual playout sources are completely separate from the visible elements

light, not reflect it, which then creates challenges around brightness, colour accuracy and consistency. In many cases, you’re not just hiding the hardware, but the infrastructure around it – maintenance access, cooling and power. Achieving invisibility requires close collaboration between AV, design and architectural teams from day one. Rainer Brandstätter One of the biggest challenges is distance, both physical and conceptual. In many projects today, the actual playout sources, such as media servers, are completely separated from the visible elements of an installation. They are often locked away in server rooms, technical floors or centralised control environments. At the same time, the devices that face the audience – LED walls, projection surfaces, interactive elements – are integrated deeply into the architecture itself. As experiences become larger and more distributed, the physical distance between technology and audience- facing components continues to grow. This creates challenges in terms of latency, synchronisation, redundancy and troubleshooting. Modern network-

What are the biggest integration challenges when AV must ‘disappear’ into architecture? Nigel Sadler Making AV ‘disappear’ within architecture introduces very real physical and technical constraints. Projectors and speakers are big, generate heat and often produce noise – so hiding them isn’t just about aesthetics, but also about ventilation, access and acoustic management. Buildings rarely offer spare space for this, meaning integration has to be carefully designed from the outset. Projection becomes more complex when you cannot control the surface. Architectural materials like brick, painted finishes or stone are designed to absorb Technology becomes a problem when it turns into a spectacle for its own sake, rather than serving the story. If visitors leave remembering only the resolution, brightness or number of projectors, something went wrong. Immersive environments that are successful use technology as a tool to support emotion and meaning, not to dominate them.

based standards like SMPTE ST 2110 help bridge this gap by enabling flexible, scalable and high-quality signal distribution. But, they also need new skill sets and careful system design to maintain reliability while keeping everything invisible to the end user.

How do you design environments that are future-proof, but not over-engineered?

Jeremiah Karni Starting simple. Better sound does not mean more speakers. With most spatial audio systems, simply extending stereo to a frontal system in a theatre can create a much more engaging experience. All of these systems are designed to be scaled and ready for other technologies like tracking and integration. Brian Allen Nothing is truly future-proof. The tech stack you’re specifying today will be obsolete on a schedule you can’t predict. The right response to that isn’t denial, it’s to design for adaptability instead of permanence.

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