ROUND TABLE
We have a solution where you can use several virtual sets seamlessly. In broadcast and TV, it was a limitation, but now you can handle a lot of virtual sets with a quality that’s never been seen before. Our GhostFrame technology is used on a game show, it’s part of the news and sport worldwide; while in film, we’re using combined technology – for example mixing classical lighting tools with LEDS, like never seen before. Def: What do you foresee as the future trends in virtual production? Are there emerging technologies or techniques filmmakers should keep an eye on? DL: Future trends will focus on reducing complexity, introducing automation to help speed up and reduce repetitive and labour-intensive tasks. I also believe improved standardisation of the production pipeline from pre to post is an important trend. At ARRI, we are really focused on contributing to this development. Filmmakers should keep an eye on our ARRI accredited stages, which we are proud to say are some of the most advanced production environments in operation today. This is really where all these new technologies, advanced workflows and innovations come together. MC: As with any emerging technology, the first outcomes are normally quite evident, exploring the boundaries of the technology. But, as time goes by, content creators tend to produce more subtle content, blending real-life requirements with virtual technology possibilities. So, what started as a means to produce ‘impossible’ scenes now starts to produce real-life content where the audience is unable to tell whether it is real or virtual. That will be the turning point for the adoption of virtual technology, using it because of its benefits for content creation and not just for the wow effect. Technology is always evolving, and the outcome of this evolution leads to democratising, making technology more widespread FULL-SERVICE STUDIO DNEG’s virtual production services are an end-to-end solution for filmmakers and content creators
A cleaner, leaner technology WITH MORE TRAINED PEOPLE”
achieve more photorealistic lighting in real time and a reduction in the artefacts that result from shooting with an LED wall. I also think digital humans and volumetric capture will be another rapid area of development, as those are still incredibly difficult. Especially for ICVFX, achieving photorealistic characters would give life to an otherwise static scene and help to sell the illusion. OS: I would love to have more female producers in the future. And we would love to promote that in the best way we can. I hate the idea that this technology belongs to just guys – we need more creative input. That would be my wish for the future. Technology-wise, I predict that all factors – artificial intelligence, intelligent energy – will drive this to be sustainable technology. The traditional way of producing is gone, it makes no sense to go back to green screen. Ultimately, I think we will get a cleaner, leaner technology – with more trained people. Out of this comes good stuff!
and allowing more content creators of all budgets, requirements and sizes to access the most advanced technology. CC: Something we at Brompton, and other companies, are pushing is systems to work together in a seamless way, so the workflows are easier. Technology is evolving, so quality is just going to get better and better. Things are going to get more realistic, look better and it’s going to be possible for people with a lower skill level or less experience to create things that look better. Other innovations are coming too – like camera lenses developed specifically to be in front of LEDs so you don’t get any moiré. There are a lot of people working right now to make the whole process easier – it’s only going to get better and more accessible. JL: Future trends in VP will lean towards use of AI, particularly to achieve more photorealistic results in-camera, both in content and in processing the captured image. There are already tools to help
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